Monday, 30 January 2012
Thursday, 19 January 2012
The Witcher 2, again
After having played through the game again (to check out the other main story path) on Hard difficulty and a Mage talent build, I am considering trying the last talent tree: Alchemy, on yet a higher difficulty (the first time I played on Normal as a Swordsman).
The problem is that the Alchemy tree seems more difficult to play in itself, but I might be wrong. And the difficulties available are:
Insane: Enemies deal more damage than on Hard, and the game deletes your saves upon death. You die, you start over.
Dark: The enemies are harder than Insane, but you can load earlier saves.
I have a feeling I will never be able to play through Dark difficulty as an alchemist. On the other hand I am certain I won't be able to on Insane.
The problem is that the Alchemy tree seems more difficult to play in itself, but I might be wrong. And the difficulties available are:
Insane: Enemies deal more damage than on Hard, and the game deletes your saves upon death. You die, you start over.
Dark: The enemies are harder than Insane, but you can load earlier saves.
I have a feeling I will never be able to play through Dark difficulty as an alchemist. On the other hand I am certain I won't be able to on Insane.
Tuesday, 10 January 2012
The Witcher 2: Assassins of Kings
This was an awesome game, but the learning curve was a bit odd. In my opinion it went something like this:
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