Monday 30 January 2012
Thursday 19 January 2012
The Witcher 2, again
After having played through the game again (to check out the other main story path) on Hard difficulty and a Mage talent build, I am considering trying the last talent tree: Alchemy, on yet a higher difficulty (the first time I played on Normal as a Swordsman).
The problem is that the Alchemy tree seems more difficult to play in itself, but I might be wrong. And the difficulties available are:
Insane: Enemies deal more damage than on Hard, and the game deletes your saves upon death. You die, you start over.
Dark: The enemies are harder than Insane, but you can load earlier saves.
I have a feeling I will never be able to play through Dark difficulty as an alchemist. On the other hand I am certain I won't be able to on Insane.
The problem is that the Alchemy tree seems more difficult to play in itself, but I might be wrong. And the difficulties available are:
Insane: Enemies deal more damage than on Hard, and the game deletes your saves upon death. You die, you start over.
Dark: The enemies are harder than Insane, but you can load earlier saves.
I have a feeling I will never be able to play through Dark difficulty as an alchemist. On the other hand I am certain I won't be able to on Insane.
Tuesday 10 January 2012
The Witcher 2: Assassins of Kings
This was an awesome game, but the learning curve was a bit odd. In my opinion it went something like this:
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